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Case Study: Gamestar Mechanic

Asia Pacific Design Library

While there are many educational games that deliver standard classroom subjects in game form, or which introduce students to basic programming skills, Gamestar Mechanic takes a different approach. It aims to teach the principles of game design, based on the idea that immersing the student in the role of a fictional apprentice game designer establishes a platform for building technical, artistic, cognitive, social and linguistic skills.

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